Terrain Generation
Year made
- 2023
Software
- Unity3D
Language
- C#
Description
In the third year of my Bachelor at the AUAS I researched terrain generation.
This led me to create an algorithm for generating terrain using only a height map texture. The terrain features textures based on terrain's slope and
procedurally generated grass and trees. (You can find the entire process and more on the wordpress website.)
What did I learn?
More media

