Portfolio by Chris Huider

Tales of a Samurai

Year made

  • 2022

Software

  • Unity3D

Language

  • C#

Project Duration

    Suspended

Team

  • Solo Project

Links

Description

After finishing my first two years of my Bachelor at the AUAS, I started a project in my own time. In this project I wanted to have fighting game style combat combined with exploration like in an adventure game.
The project eventually got suspended (you know how it goes).

What did I learn?

  • Learned the basics of custom editors.
  • Learned the basics of environment design and set dressing.
  • Learned how to implement animations in 3D characters.
  • Learned the basics of CineMachine.
  • More media