Portfolio by Chris Huider

It Came Down From Space

Year made

  • 2021

Software

  • MonoGame (Visual Studio)

Language

  • C#

Project Duration

  • 6 Months

Team

  • 7 Developers

Links

Description

In the first year of my Bachelor at the AUAS I worked on It Came Down From Space.
It Came Down From Space is a game based on "Getting over it" where the player has to traverse a level by grabbing and swinging through the environment. During this project I improved the skills I gained in my previous project (Invasion).

What did I learn?

  • Learned how to do inverse kinematics animation using math.
  • Learned how to manage player input.
  • Improved my 2D math skills.
  • Improved my knowledge on calculating and implementing physics.
  • Improved my object oriented programming skills.
  • More media